Fine Art Requirements
BFA applicants
Submit examples of personal work, not class
assignments. We want to know what your interests are and how you represent them
in your practice. Your work can be in any medium; we are interested in a
variety of media integrations.
Graphic Design Requirements
BFA applicants
Submit a portfolio of your current work with
a minimum of 20 pieces. These should include examples of graphic design,
typography, conceptual visualization (drawing as examples of conceptual
thinking) and your level of experience with technology. These examples may
range from class assignments and self-initiated projects to professional work.
The following project is optional but highly
recommended for applicants who lack examples of graphic design in their
admissions portfolio.
Optional Graphic Design Project:
STREET POSTER:
BE GREEN STREET POSTER
Demonstrate your abilities in designing a
visual message. According to the specifications below create a street poster
for the Be Green campaign and include it as part of your portfolio
for admissions to the CalArts Program in Graphic Design.
Project Brief
Design a 12" x 18" vertical street
poster for the Be Green campaign. Your audience is the general
public. Imagine that your poster will be displayed at bus stops and train
stations in any big city. The goal of the Be Green campaign is to
motivate people to adopt a more eco-friendly lifestyle. Your poster must combine
type and image to create a powerful, clear, and memorable visual message. You
may work digitally or with tradi- tional materials or any combination of both.
Focus on creating an inventive and
communicative visual message and a well composed design. On page 3, you will
find a selection of historic and contemporary posters by professional and
student designers that may be helpful and inspirational. HAVE FUN!
Procedure
Step 1 Choose a topic
:
The Be
Green campaign consists of five topics.
Choose ONE topic from the list and design a poster for that topic.
Step 2 Develop an image concept
Brainstorm
and conceive of an image that will motivate your audience. Thumbnail sketches
are a great way to think visually.
Step 3 Create your image
Once you've
decided on your image concept, create your image using a medium of your choice:
digital, drawing, painting, photography, photo-copy, collage, mixed-media, etc.
Step 4 Design your poster
Next,
integrate your typographic information with your image to create a dynamic
composition. Your poster must include a title and sub-title from the choices
on
page 2. Create your type with a medium of your choice: digital, hand-made,
collage, etc. Be sure to con- sider style, color, and how they relate to your
message. Compose your type and image elements any way you wish. Elements may
rotate, overlap or bleed off the edge.
Your poster must be 12"x 18",
vertical.
STREET POSTER PROJECT TOPICS
Choose ONE and include the title & sub-
title.
• Share Rides
Sharing rides to school and work reduces
emissions and helps reduce global warming.
TITLE: Be Green
SUB-TITLE: Share
Rides
• Alternative Energy
Electric cars, solar and wind power are
just
few sources of alternative, non-carbon
energy sources.
TITLE: Be Green
18" SUB-TITLE: Use Alternative Energy
• Buy Local
Purchasing food and other goods from
businesses in your area reduces energy and emissions that would otherwise be
used to transport the same goods to your area. TITLE: Be Green
SUB-TITLE: Buy Local
• Ride a Bike
Riding a bike to work or school reduces
emissions, fossil fuel dependency, and pro- motes green living.
TITLE: Be
Green
SUB-TITLE: Ride a Bike
• Change Your Light Bulbs
Replacing traditional light bulbs with energy
efficient bulbs is an easy way to conserve energy and help reduce global
warming.
TITLE: Be Green
SUB-TITLE: Use
Energy Efficient Light Bulbs
EXAMPLES:
Graphic Design Artist Statement
In your statement, we recommend that you
specifically address your interest and knowledge of graphic design as a
professional practice. In addition, please describe your design projects and
any additional design related experience you have. When applying online, this
statement should be submitted with both your online application and your online
portfolio.
Experimental Animation Requirements
The Program in Experimental Animation
promotes and supports animation as a fine art. In making admissions decisions,
the program’s faculty considers animation and other visual materials such as
flip books, paintings, drawings, storyboards and photographs that suggest
motion or animation. The faculty recommends submitting portfolios that contain
examples of unique, personal expressive art. Submit animated film or video work
if at all possible. If you do not have a film or video to present, it is
especially important to submit visual artworks that indicate your creative
potential. Personal creative visual work that represents your interests is
preferred over class assignments.
- Do not submit static art or video art as interactive portfolio presentations. However, you may submit work originally designed as interactive art.
- If submitting work that was part of a collaborative project, please describe your role in the process or inception.
Mail four copies the following written
materials to The Office of Admissions using the Portfolio Mailing Label below
in addition to uploading them on the online portfolio site:
- Synopsis: One or two sentence synopsis of each work submitted.
- A one-paragraph biography with 2-4 stills from your work to be kept on file.
- Comments on films, books, art, etc., that you feel have influenced your thoughts and work as an artist. It is important to say why and how these works have influenced you. Avoid writing plot summaries.
- Project plans. Keep in mind that such a plan is meant to give faculty an idea of the type of filmmaking that interests you, not an idea of a project you will necessarily produce at CalArts.
- A brief explanation (one page) of why you are interested specifically in the Program in Experimental Animation at CalArts.
Mail
four collated, labeled copies of all written materials, including the Artist
Statement that was submitted with your application.
Character Animation Requirements
The Character Animation program supports
animation that focuses on character development and narrative storytelling. The
faculty admissions committee seeks portfolios that show evidence of strong,
creative life drawing skills, artistic originality, and the potential to tell
stories and develop characters using sequential imagery. The faculty welcomes a
range of creative work, including drawings and other traditional artwork, 2D
digital art, and 3D computer graphics (CG).
The Program in Character Animation requires a
physical sketchbook be submitted by mail.
Observational drawings and other work
should be submitted using our online
portfolio submission system.
Both the mailed sketchbook and the
online submissions are due by the application deadline.
Students are accepted into this program at
the BFA1 level (first-year undergraduate) because of the highly sequential
nature of the studies. Students will be expected to be in residence the full
four years.
Application Portfolio Requirements:
Part I: Observational Drawings (minimum 15
drawings):
Examples:
Drawings
of people and animals from life that explore elements like shape,
form, contour, and contrast. These drawings should range from
one-minute gestures to longer poses. Indicate hands, feet, and
faces.
Drawings
of interior environments and exterior landscapes that
showcase depth, ambiance, and mood. Do
not erase your construction lines ––they are especially helpful
to the faculty in understanding your approach to observational
drawing.
Do
not submit traced pictures or copies of work by others.
Part II: Sketchbook / Visual Diary (filled or
completed sketchbook):
Examples:
Sketches
from your everyday life. Drawings
that illustrate film ideas and story concepts. Thumbnails
of scenes that you plan to animate one day. Random
jottings that interest you. Character
designs. Studies
of images from films or other sources you like.
Part III: Other Work:
Include any combination of the following:
Sequential
image storytelling: Work that showcases your ability to tell
a story and develop a character. For example: storyboards, graphic
novels, comics, flipbooks, or short stories with thumbnails. Digital
creative work (animated or still): Creative work that you produce,
or manipulate, in one or more computer programs. This might
take the form of:
2D digital art or 3D computer graphics
Photographs
Paintings
Sculptures
Installations
Murals
Character
designs
Cartoons
Caricatures
Submission Format:
Sketchbooks:
Mail to the Office of Admissions at CalArts. Mailed sketchbooks
should include a completed Portfolio
Information Form and be mailed using
the Portfolio
Mailing Label. Do not send your
portfolio directly to the School of Film/Video. Doing so will cause
a delay in the review of your work.
The
Office of Admissions will return your portfolio to you by mail only
if you send a prepaid self-addressed package for return mailing.
Observational
drawings and other work (photographs, paintings, large drawings, sculptures,
installations, murals, etc.) should be digitally reproduced and uploaded to our online portfolio submissions system.
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